Right now, many DDS plugins seem to have problems opening BC7 compressed textures, so you can do this to manipulate them.
This workflow also seems to avoid color changing issues too.
- Convert them to *.png using Paint.net.
- Work on the PNGs.
- Save them as *.tga
- Convert those TGAs to optimized *.dds using Cathedral Assets Optimizer.
- Profit.
This workflow also seems to avoid color changing issues too.
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